
Schoolboy Is A Coward drops players into an eerie school setting where a timid student must gather courage and escape strange encounters. The game centers around decision-making, hiding, and escaping without getting caught.
In Schoolboy Is A Coward, the main goal is to navigate through multiple school rooms without making noise or drawing attention. The protagonist fears confrontation, so every action must be carefully planned. The player is encouraged to hide behind lockers, crawl under desks, or sneak past enemies without alerting them.
The game includes a variety of school-themed levels such as the abandoned cafeteria, faculty lounge, and underground storage. Each level increases in difficulty and introduces new environmental hazards. The schoolboy’s anxiety is a gameplay mechanic—when he gets too scared, controls become less responsive, adding pressure to move quickly yet cautiously.
Schoolboy Is A Coward rewards exploration with rare items like stress relievers, instant escape passes, and hidden keys. Players must decide when to use these resources, as they are limited and sometimes essential for progression. There are also unlockable story segments hidden throughout the game that give context to the schoolboy’s fear.
Schoolboy Is A Coward is a tension-driven game that requires calculated movement and constant awareness. It’s built for players who enjoy stealth mechanics and atmospheric challenges where mistakes are costly and survival depends on your choices.